Metal LabsGet Access
Interactive Configurator

Build your Ultra Low Latency
Infrastructure

Drag Metal Labs server blocks onto the canvas. Watch your infrastructure capacity calculate in real time. No fluff — just raw throughput numbers.

50 GB/s
Max bandwidth, per Dense Compute unit
1024
Players at 128 Hz / 20 KB/s, per DGS unit
30–128 Hz
Tick rates supported
02 · Builder

Assemble Your Metal Cloud

Block Palette
Dense
ULL Dense Compute
Raw connection bandwidth
  • 50 GB/s per unit
  • Bandwidth-bound
  • Tick-independent
DGS
ULL Dedicated Game Server
Game simulation budget
  • 1024 players @ 128 Hz / 20 KB/s
  • Scales inversely w/ tick + KB/s
Storage
ULL Cache Storage
State persistence + hot-load
  • World-state survives crashes
  • Instant recovery

Drag a block onto the canvas. Hover a placed block to remove it.

Player Config
0 units racked
ULL U47 Rack
47U · 19"
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Rack empty
Drag a server unit into any U slot
PDU · 30A
Live Stats
Add blocks to see live stats